IO Interactive's Cris Vega and Laurine Deschamps, along with cast member Noémie Nakai, open up about casting Bond, building ...
Remedy Entertainment's Elmeri Raitanen breaks down Dylan Faden's journey, the switch to melee combat, and how CONTROL ...
Creative Producer Kenji Kanno breaks down the story mode, multiplayer, and world design shaping Crazy Taxi's long-awaited ...
One of the strongest parts of SILENT HILL: Townfall is how it handles fear. Instead of relying on jump scares, it leans on ...
A look at how Persona 4 Revival's daily life, Social Links, dungeon exploration and combat systems come together.
Juliet Starling is taking her chainsaw to the big screen as Dragami Games confirms a live-action Lollipop Chainsaw movie is ...
Ion Hazzikostas and Holly Longdale explain how add-on changes, Labyrinths, and Forever fit a game now played by people with ...
We caught up with Sonic Creative Officer Takashi Iizuka on the Tokyo Game Show floor to talk crossovers, close calls, and ...
We caught up with Hearthstone designers Steven Chang and John McIntyre at BlizzCon 2026 to break down the new 2v2 mode, ...
From Nexon's newly revealed FAREIDOLIA to Square Enix's Final Fantasy VII Revelation, here's a look at the games already ...
Hearthstone designers Cora Georgiou and Ryan Hickman sat down with us at BlizzCon 2026 to talk through Assemble, the upcoming ...
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