Nekoma’s Fixed is another mod that takes vanilla Minecraft and improves it to an incredible degree. Unlike Vanilla Perfected, ...
NVIDIA introduces Advanced Shader Delivery support with driver 621.01, reducing shader compilation times by 95%. For now ASD support is only in two titles.
Shader compilation stutter has plagued PC gaming for years, causing frustrating hitches even on powerful hardware. The ...
Yukee Shaders donne à Minecraft une apparence inspirée des dessins animés japonais, avec des nuages illustrés, des couleurs pastel et des contours qui soulignent les blocs et les créatures. Développé ...
Usual Shader is a lightweight, 100% original biome-atmosphere pack for Minecraft Bedrock. It repaints the air, water and light of every biome — pink haze in cherry groves, golden-green glow in jungles ...
Iris Shaders @IrisShaders so, apparantly NVIDIA has announced an 'RTX remix' mod for Minecraft Java coming next week. (yes, this is the only photo i could find of it) seems like they still forgot the ...
Just to clarify, with no Mods I mean no extra mods besides sodium and Iris, which are used to load the shader. The wakes are fully generated by the shader.
Minecraft Bedrock 26.70.20 beta and preview are here with a ton of Drop 4 features for early testing. This update brings much requested automation for music lovers, new dangerous environmental hazards ...
EyeComfort Shader gives Minecraft a warmer, softer look with adjustable color temperature, contrast, black levels, white levels, highlights, and saturation. Includes four presets and English and ...
This animation symbolizes the intended effects of SCSKiller, smoothing out your frametime graph. - Image: SCSKiller Game hitching and stuttering is the enemy of a good experience. It's a plague on ...
SCSKiller is a new free, open-source tool that tries to fix one of PC gaming’s most annoying problems: shader compilation stuttering. It works by compiling shaders into the GPU driver’s cache before ...
Advanced Shader Delivery appeared in the Windows gaming ecosystem a year ago, addressing the issue of modern games often spending many minutes compiling shaders after launch, if they were freshly ...