Sony, Wolverine and Marvel
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Sony has yet to announce an official sales figure for Marvel’s Wolverine, but one analyst has said early data suggests it's sold 1.9 million copies since going on sale on September 15, generating around $130 million in revenue.
Expect that tension to put even more pressure on its next big first-party game, God of War Laufey. Slated to launch on Feb. 16, 2027, God of War Laufey isn’t a very risky game on paper. It’s par for the course for the PS5 era,
Despite the harsh criticism, Sony's new Wolverine game may have sold tremendously well, achieving nearly 2 million sales in just a few days' time.
Wolverine is no average game in the context of Sony's PlayStation lineup, and its underwhelming review scores pose a big problem.
The AAA game dives into the human side of Logan that has made him one of Marvel's most enduring characters, despite his inauspicious beginnings 50 years ago.
As it promised, Marvel’s Wolverine dev Insomniac has already started responding to the intense criticism aimed at its latest PS5 exclusive – as sales analysts predict the title is on track to be a major Sony success.
The combat is well thought out and fits the character, but the way it’s deployed is dated. The game often feels like all gas and no brakes, with just one note as Wolverine and his main sidekick Jean Grey go from one crisis to the next. In the whirlwind of action, it leaves little room for thoughtful character development beyond the cutscenes.
PlayStation exclusive games like Marvel's Wolverine and Marvel's Spider-Man aren't Sony's only connection to superhero media. Sony Pictures also produces the Tom Holland-starring Spider-Man movies (and,
Marvel’s Wolverine has landed in a rougher spot than Insomniac Games and Sony probably hoped for, but the studio isn’t ignoring the criticism. With players and reviewers pointing out problems following the game’s release,